![]() ![]() If you run these files through normal windows audio system it might fail.ĪSIO is IMGHO the best, therefore I use audio player with ASIO support, MusicBee (an alternative might be foobar2000, but there you need to load a module for ASIO support 1st). take an audio player of your choice and load the driver that you want to use / test. > How should I play this bitperfect via default Windows driver Yes, there is a workaround with virtual cable to ASIO but it does not work correctly for SR higher then 48kHz, only some seconds and then it stops playing. Intent is not switching target SR round and round because because RME driver is resetting Analag 1+2 device after each switch - it disappears and then appears again with different settings and you have to set it again in the player as a new device. My application is using some players with ASIO (music PCM up to DXD,DSD256) and other with WDM (video + Tidal PCM up to 96kHz). Only those who developed driver will know for sure. Would be good somebody from RME confirm one of these 2 possibilities, what is the internal driver architecture. Any player 44kHz -> RME Analog1+2 device set to higher SR -> 44 resampled to target SR inside RME driver -> USB HW Any player 44kHz -> RME Analog1+2 device set to higher SR -> 44 send to Windows for "resampling" to target -> back to RME Analog1+2 -> USB HWĢ. ![]() I see 2 different path possibilities when you send different SR than target set in driver:ġ. I know the things around you told, I am not new in pc audio, but what I don't know is what happens inside RME driver. ![]()
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